Fantasy Football Best Ball Leagues: An Introduction + Cheat Sheet
I love fantasy football drafts. It’s the best part of fantasy football. And, years ago, that love caused me to make a minor mistake.
I once accepted every draft invite I received. Which was awesome - until the season started. And then I had a million leagues where I needed to place my waivers, set my lineups, address trades etc. It was a nightmare. And explaining why I had to leave some of those leagues the following year was awkward.
When I discovered how to play best ball fantasy football, I was able to avoid all of that awkwardness. It’s guilt-free drafting without having to set the lineups. And it’s glorious.
Today, I plan on laying out the basic information as it pertains to how to play best ball fantasy football, focusing on league types and the absolute best platforms to play on.
League Types
Best Ball allows for some creative tournament options. You can do a typical 10-12 team league. You can also do giant tournaments that start as 12-team drafts but whittle thousands of players down to just one winner (with big prizes).
We’ll talk strategy shortly but the rankings here are geared towards player upside which helps in all best ball formats, not just tournaments.
Underdog
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Key Settings for Flagship Contest (Best Ball Mania) Underdog Contest Rules
- 12 team, half PPR (0.5 point reception for RB, WR, TE, QB)
- 18 Round Draft
- 1 QB, 2 RB, 3 WR, 1 TE, 1 FLEX, 10 Bench
- 30 second- or 8-hour clock available
Season Length: 17 Weeks. Playoffs start in Week 15.
Prohibited States and Territories: Connecticut, Delaware, Hawaii, Idaho, Iowa, Louisiana, Michigan, Montana, Nevada, Ontario (Canada), Washington, U.S. Territories outside of the continental United States including but not limited to Puerto Rico, U.S. Virgin Islands, Guam, Northern Marina Islands and American Samoa.
FFPC
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Key Settings for Flagship Contest (FFPC Main Event) FFPC Contest Rules
- 12 team, full PPR (1 point reception for RB, WR, QB)
- Tight End Premium (1.5 point reception for TE)
- 28 Round Draft
- 1 QB, 2 RB, 2 WR, 1 TE, 2 FLEX, 1 K, 1 D, 18 Bench
- 60 second, 2-hour, or 6-hour clocks available
Season Length: 17 Weeks, no playoffs.
Prohibited States and Territories: Arizona, Connecticut, Iowa, Louisiana, Montana, Washington, Indiana, Mississippi, Delaware and Vermont. Must be 19 years old in Alabama and 21 in Massachusetts and Arizona.
RT Sports
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Key Settings for Flagship Contest (Best Ball Championship) RT Sports Contest Rules
- 10 team, full PPR (1 point reception for RB, WR, TE, QB)
- 20 Round Draft
- 1 QB, 2 RB, 2 WR, 1 TE, 2 FLEX, 12 Bench
- 2 hour, 4 hour, or 8 hour clock available
Season Length: 17 Weeks. No playoffs, highest scoring team wins.
Prohibited States and Territories: Iowa, Louisiana, Montana, Washington, Connecticut, Indiana, Vermont, Delaware, Nevada, Ontario, and Puerto Rico are excluded. Must be 18. In Alabama and Nebraska, must be 19. In Arizona and Massachusetts, must be 21.
Best Ball 10s
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Key Settings for Flagship Contest (Best Ball Championship) RT Sports Contest Rules
- 10 team, full PPR (1 point reception for RB, WR, TE, QB)
- 20 Round Draft
- 1 QB, 2 RB, 3 WR, 1 TE,1 FLEX, 1 DST, 11 Bench
- Live, 2 hour, and 4 hour clock available
Season Length: 17 Weeks. No playoffs, highest scoring team wins.
Prohibited States and Territories: Arizona, Connecticut, Delaware, Iowa, Louisiana, Maine, Michigan, Montana, Vermont, Washington, and Ontario. Must be 18. In Alabama and Nebraska, must be 19. In Arizona and Massachusetts, must be 21.
*Now that you know how to play best ball fantasy football, tap into our Best Ball Strategy Hub for more exclusive content.
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